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Post by Xtowers on Nov 6, 2006 1:41:59 GMT -5
Hmm, not sure. I was under the impression that most low level swordsman put points in move or attack speed.
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Post by EAGLEGOLFER on Nov 6, 2006 2:15:14 GMT -5
In my prievous swordsman build, which was pure basic, I noticed what I needed in difference to just my basic combos. I noticed that the special is highly effective, with its wide range of effect, and I was like, man how much would I own, if I put points into that? I also decided that I die too quickly, as usual, so I decided to do 2+1 into armor.
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Post by Xtowers on Nov 6, 2006 11:58:38 GMT -5
Perhaps move speed would help you to die less quickly by being able to dodge attacks better?
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Post by EAGLEGOLFER on Nov 6, 2006 16:15:46 GMT -5
I guess I've always been a fan of brute force and doing and taking as much damage as possible. I've actually never added one point into move speed on any of my characters. I might later on, but yeah...
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Post by ragingbullxxx on Nov 6, 2006 20:37:06 GMT -5
brute force all the way =)
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Sedna
Dark Knight
????#??? ???? ?
Posts: 118
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Post by Sedna on Nov 7, 2006 2:23:19 GMT -5
Psh, attack speed wins the day every single time.
I'd rather have move speed over armor. Just the way you play.
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Post by ragingbullxxx on Nov 7, 2006 18:59:35 GMT -5
noooo brute force dude thats y i kill u
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Post by EAGLEGOLFER on Nov 7, 2006 22:20:30 GMT -5
Well, in the past week on my swordsman, Ive gotten Double kills, man I love that feeling. You can see the bodies on all of them. 2 Ninjas 2 Blacksmiths - 10 hit...lol.
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