FlameSpike
Dark Knight
Never Knows Best
Posts: 157
|
Post by FlameSpike on Apr 12, 2006 16:34:14 GMT -5
yep...new pic of me owning the crap out of a golem match. I was there for 12 of the 13 rounds. got gold a good...4, 5 times. got master twice. the other three times it was a lack of team support, or I accidentally killed the last guy with one shot. that happened twice. aaanyway: noob(cd) yeah he's a power user....he got gold...once. and look at that xp. same with the guy right below me. neither of them were there more then...6 rounds. and just to prove that this is my total awesomeness, my spec is pretty messed up. i did half my points when i didn't really know what i was doing in this game. I've got a pic of my inventory to prove it. and yeah, I've got full under-10 armor and weps for mage. my ninja is only missing the ranged wep and the headgear...I've also started working on blacksmiths armor and weps. then, obviously, I'll start working on warrior. that way, whenever I make a new char, they're only a stage and a golem match away from boosted stats.
|
|
PureHeadShot
Waclock Soldier
My life is so chaotic..
Posts: 349
|
Post by PureHeadShot on Apr 12, 2006 17:28:42 GMT -5
You could be a good melee archer with that attack speed ^-^ Too bad it doesn't help you any with ranged. Some melee archers are very good, I used to have one but I could only get my winrate up to 55% with it. The length of the archer dagger is often not enough.
|
|
|
Post by StreakOfPain on Apr 12, 2006 17:30:13 GMT -5
lol ur definatly weird but nice job on owning that golem match =D
|
|
|
Post by Tormentedsaw on Apr 12, 2006 17:55:24 GMT -5
btw, attack speed doesnt help range
|
|
PureHeadShot
Waclock Soldier
My life is so chaotic..
Posts: 349
|
Post by PureHeadShot on Apr 12, 2006 18:02:48 GMT -5
I said that already >.>It's interesting all archers have the exact same attack speed. I've played games with other good archers who know the firing timing as well as I do and we often synchronize our shots so they sound like: fa fa... fa fa... fa fa... fa fa or if they are simutanious it becomes loud like FA....FA....FA....FA or if it's in step it rounds like an archer on crack fa fa fa fa fa fa
I keep thinking of Rakion sounds =/ I want to play mroe T.T
|
|
FlameSpike
Dark Knight
Never Knows Best
Posts: 157
|
Post by FlameSpike on Apr 13, 2006 17:10:48 GMT -5
see, I know the attack speed doesn't do squat. see that part where I said "I didn't know what I was doing when I did some of the stats"? that's where half the non-range ones came from. like the attack speed, the 3 in basic, the 2 in grip. I'd rather have put in move speed, a couple in CD, and the rest in range.
|
|
|
Post by Postman on Apr 13, 2006 19:06:58 GMT -5
i'm still confused about the whole fa fa fa thing. could anybody plz give me an example? btw, congrats on new rank flamespike.
|
|
PureHeadShot
Waclock Soldier
My life is so chaotic..
Posts: 349
|
Post by PureHeadShot on Apr 13, 2006 19:34:52 GMT -5
You have to play archer skillfully to reach maximum firing speed and play with a somebody who has reached it as well to hear the syncronization =P The Fa simply describes the sound of the flying arrows. The fa sounds from two separate archers like one archer is firing if they they happen by coincidence to be together and if they are in step it sounds like an archer firing at double normal speed.
|
|
|
Post by Hermonie on Apr 14, 2006 7:11:37 GMT -5
Yea, sometimes I have to delay my attack in order to not hit the target at the same time as the other archer beside me. I can hear them shoot and then I'd shoot and then wait for them to shoot again before I do, else they will get out of the stun lock... especially at the start. Within an area of your character, you can hear certain sounds associated with what other people are doing. If you are running away from an archer, you don't really need to zigzag all that much at the start... can hear when they draw their bow or fire. Then you can jump at that time... Can also hear when people are chasing you and are jumping up the steps behind you in Twin Castle.
|
|
PureHeadShot
Waclock Soldier
My life is so chaotic..
Posts: 349
|
Post by PureHeadShot on Apr 14, 2006 17:43:55 GMT -5
I'll keep note to aim for your head when if I ever face you ^-^
|
|
|
Post by EAGLEGOLFER on Apr 14, 2006 17:55:19 GMT -5
Does it really matter in this game where you hit someone?...I know, I know- "noob question", but I still don't know everything about this game yet.
|
|
PureHeadShot
Waclock Soldier
My life is so chaotic..
Posts: 349
|
Post by PureHeadShot on Apr 14, 2006 18:44:24 GMT -5
The point of aiming for the head is that if the player jumps it would still hit the feet or torso. If the palyer doesn't, it will hit the head =P So it negates the effectiveness of jumping to dodge when hearing an arrow being fired.
|
|